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CONTACT: Audra McIver
Bender/Helper Impact
212-689-6360
audra_mciver@bhimpact.com

FOR IMMEDIATE RELEASE

MAJESCO ENTERTAINMENT ANNOUNCES ‘ESCAPE FROM THE MUSEUM’ FOR Wii™

Popular Hunt And Find Online Game Comes To Console This Holiday Season
EDISON, N.J., June 19th, 2008 - Majesco Entertainment Company (NASDAQ: COOL), an innovative provider of video games for the mass market, today announced Escape From the Museum for Wii™. Based on the popular online hunt and find game from Gogii Games, Escape From the Museum is being developed by Majesco Studios and will be available in retail outlets this holiday for only $19.99.

“Although an incredibly successful PC genre, the hunt and find adventure category has yet to be introduced on Wii,” said Liz Buckley, Director of Marketing, Majesco. “Escape From the Museum’s online success coupled with category opportunity and an attractive price point make this an ideal title to bring to market.”

In Escape From the Museum, a devastating earthquake has rocked the foundations of the National Museum of History and players must help Susan Anderson, who was knocked unconscious by falling debris while searching the museum for survivors, escape from the crumbling building to the safety outside. Thwarted by doors blocked with rubble and tripped alarm systems, players wander through the museum’s maze of 12 different hunt and find areas and 25 action-packed adventure scenes, using the Wii Remote™ to uncover hidden exits and save priceless archaeological artifacts. Along the way, players will solve puzzles, consult a map and access hints to help them inch closer to freedom and a joyful reunion with Susan’s lost daughter, Caitlin.

Escape From the Museum for Wii™ is expected to release this holiday for $19.99. For additional information about Majesco’s exciting line of products, please visit www.majescoentertainment.com.

About Majesco Entertainment Company
Majesco Entertainment Company is a provider of video games for the mass market. Building on 20 years of operating history, the company is focused on developing and publishing a wide range of casual and family oriented video games on leading console and portable systems. Product highlights include Nancy Drew™, Cooking Mama™ and Zoo Hospital™ for Nintendo DS™ and Cooking Mama: Cook Off for the Wii™ system. The company's shares are traded on the Nasdaq Stock Market under the symbol: COOL. Majesco is headquartered in Edison, NJ and has an international office in Bristol, UK. More information about Majesco can be found online at www.majescoentertainment.com.

About Gogii Games
Gogii Games is a casual games publisher/developer working with developers and IP owners to help develop, distribute and license its IP or product to retail, online and alternative channels worldwide. With direct relationships with distributors and online publishers as well as decades in the video game business, the Gogii staff has a deep network of relationships it uses to leverage your product or IP to consumers and distributors. With over 30 products under its belt in over 10 languages and 10 countries with seven number one titles, Gogii Games has been a reliable source for consistently strong casual products for every aspect of the industry from PC/MAC to DS and Wii with such franchises like Puppy Luv and all the “Luv” product line, Paparazzi, and its #1 hit Nanny Mania.

Safe Harbor
Certain statements contained herein are "forward-looking statements" within the meaning of the Private Securities Litigation Reform Act of 1995, Section 27A of the Securities Act of 1933, as amended, and Section 21E of the Securities Exchange Act of 1934, as amended. These forward-looking statements may be identified by reference to a future period(s) or by the use of forward-looking terminology, such as "may," "will," "intend," "should," "expect," "anticipate," "estimate" or "continue" or the negatives thereof or other comparable terminology. The Company's actual results could differ materially from those anticipated in such forward-looking statements due to a variety of factors. These factors include but are not limited to, the demand for our products; our ability to complete and release our products in a timely fashion; competitive factors in the businesses in which we compete; continued consumer acceptance of our products and the gaming platforms on which our products operate; fulfillment of orders preliminarily made by customers; adverse changes in the securities markets and the availability of and costs associated with sources of liquidity. The Company does not undertake, and specifically disclaims any obligation, to release publicly the results of any revisions that may be made to any forward-looking statements to reflect the occurrence of anticipated or unanticipated events or circumstances after the date of such statements.