Gogii Games


Gogii Games

Gogii Games is casual games Publisher/developer working with developers and IP owners to help develop, distribute and license its IP or product to retail, online and alternative channels worldwide. With direct relationships with distributers and online publishers as well as decades in the video game business the Gogii staff have a deep network of relationships it uses to leverage your product or IP to consumers and distributors. With over 30 products under its belt in over 10 languages and 10 countries with 7 Number 1 titles, Gogii Games has been a reliable source for consistently strong Casual products for every aspect of the industry from PC/MAC to NDS and Wii with such franchises like Puppy Luv and all the “Luv” product line, Paparazzi, and its #1 hit Nanny Mania. With developers, distribution and an incredible pedigree of gaming knowledge Gogii can take your current IP or your new product and position it into a successful franchise.





George Donovan

President and owner
of Gameagents Corp,
publishing company,
and creator of
Gogii Games
Development Studio
George has had many successes at his young age, his newest company, Gogii Games is a growing game development studio in Moncton with a development team in Prague, that allow Gogii to develop products rapidly, yet still maintain a strong quality bar that has given them 7 #1 titles in the last 14 months. Gogii launches 8-10 titles per year in 10 plus languages, 4-5 times more than other studios with over 50 staff. Since its start in 2006, Gogii Games has produced 26 products. Published titles are available in multiple formats including Online, PC/MAC retail, Nintendo Wii, NDS, Iphone, and Mobile Phones. Gogii have also started licensing their products and brands to fast food chains worldwide that leverage their products in kids packs as well as major billion dollar company brands that want to sponsor a product branded version of the Gogii game to help promote their brand to the hundreds of millions of customers that Gogii have entertained over the last 3 years.

Formerly, George owned Infiknowledge Inc., there he designed and grew Gamefiesta.com and the Toybox Games team and gathered the skill set required to understand the consumer side of casual gaming. In 2001, he sold the company to Traffix Inc a publically traded marketing company. George took Infiknowledge from a team of 3 to nearly 90 in core development specialties for web development, design and hosting and still maintain a strong employee presence in Moncton.

In addition to being a guest speaker and panelist at a number of IT seminars and conventions, George has contributed to a number of marketing research and forecasting reports, and trade magazines around the world. He also won the Young Entrepreneur Award in Technology for Atlantic Canada by Human Resource Development Canada and ACOA in 2002. He was also a finalist for the categories of Innovation and New media, Film and TV in 2007. George was valedictorian of the International Software Marketing program at Miramichi College, and holds a bachelor’s degree from the University of New Brunswick.

With all this success, George still finds time to be active in the community. He is a volunteer and coach for Minor hockey and his company has supported many organizations including Breast cancer and ALS, and provided 26 computers to a District 2 school. He is also a great employer, providing his staff with the best in technology, a creative workplace, company branded clothing, and food in the office. You can see through his accomplishments why George is appreciated, by his staff, clients, community and the business world.




Luc Goguen

Executive Producer and Game Designer
As Executive Producer and game designer, Luc Goguen oversees Gogii Games casual game portfolio, including overseeing game design and production. Prior to joining Gogii Games, Luc spent 7 years at Toybox Games where he produced his first casual game back in 2003(Ancient Tripeaks). Since then he’s produced over 30 fully published casual games including 20+ top 10 games and 7 Number 1 games(including Nanny Mania & Escape from Paradise). Before joining the casual game market Luc spent 4 years working in the PC retail market working on such games as “World Series of Poker” and a number of best selling combo game packs.

Favorite Game I’ve ever worked on:
2005 World Series of Poker(PC Retail)

Favorite Casual Game by another developer:
Alice Greenfingers - Miss Management





Ryan Hannah

Producer
As Producer, Ryan overseas Gogii’s art production with its team of in-house artists as well as offsite with its various contractors. Ryan also heads up production of Gogii’s Hunt and Find division with its overseas studio and hopes to produce 6 or more hunt and find titles each year. While at Gogii Games Ryan has produced 7 Top Ten games with 5 being #1 hits. Prior to joining Gogii Games, Ryan spent 3 years at Toybox Games developing 17 Causal games and 4 Retail titles.

Favorite Game I’ve ever worked on:
Ouba: The Great Journey
F.R.O.G.

Favorite Casual Game by another developer:
Insane Aquarium
Garden Defence





Renaud Richard

Lead Programmer
and Game Designer
Renaud's main job as a programmer is to program games as a whole, and coordinate his tasks with the team of: artists, sound people, and production guys. Renaud plays a big role in the creative design process as well, notably when it comes to creating original game play and mechanics, and assisting in the production process. Prior to Gogii Games, Renaud spent 6 years working for Toybox Games. Three of those years were spent working in the retail business and the last 3 were spent developing casual games.

Favorite Game I’ve ever worked on:
Veggie Tales - Minnesota Cuke: We were two solid programmers on it sharing tasks, everything was well planned out, I missed working with C++.
Garden dreams: Love these types of games and I loved working on the AI and mechanics for the different friends you can unlock.

Favorite Casual Game by another developer:
Insane Aquarium - because it was the first casual game of its kind that I played, and I loved it





Jeff Gallant

Game Developer and Programmer
Jeff Gallant has been developing games in one form or another for the past 8 years. Jeff joined Gogii Games as a programmer in August of 2007 and has since developed two games (Escape The Museum and Hidden Secrets: The Nightmare). Prior to joining Gogii, Jeff worked as a senior developer at Spielo Gaming International, and also as a programmer at what would later become Toybox Games.

Favorite Game I’ve ever worked on:
Escape The Museum

Favorite Casual Game by another developer:
Zuma
Geometry Wars Evolved





Matt Sullivan

Game Developer and Programmer
As a game developer and programmer, Matt Sullivan spends most of his day looking at text files. Prior to joining Gogii Games, Matt spent 7 years at Toybox Games where he programmed his first casual game back in 2003(Ancient Tripeaks). Since then he’s coded over 10 fully published casual games including a number of top 10 games. Before joining the casual game market Matt spent 3 years developing web games and working in the PC retail market, on games such as “World Series of Poker” and “VeggieTales: Minnesota Cuke and the Coconut Apes” and a number of best selling combo game packs.

Favorite Game I’ve ever worked on:
VeggieTales: Minnesota Cuke and the Coconut Apes
Ouba: The Great Journey

Favorite Casual Game by another developer:
Portal