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Gogii Games
Gogii Games is casual games Publisher/developer working with developers and IP owners to help develop, distribute and license its IP or product to retail, online and alternative channels worldwide. With direct relationships with distributers and online publishers as well as decades in the video game business the Gogii staff have a deep network of relationships it uses to leverage your product or IP to consumers and distributors. With over 30 products under its belt in over 10 languages and 10 countries with 7 Number 1 titles, Gogii Games has been a reliable source for consistently strong Casual products for every aspect of the industry from PC/MAC to NDS and Wii with such franchises like Puppy Luv and all the “Luv” product line, Paparazzi, and its #1 hit Nanny Mania. With developers, distribution and an incredible pedigree of gaming knowledge Gogii can take your current IP or your new product and position it into a successful franchise.
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George Donovan
President and owner
of Gameagents Corp,
publishing company,
and creator of
Gogii Games
Development Studio
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Gogii Games is a growing studio in Moncton with offices in Prague that allow Gogii to develop products rapidly(under 3 months) but still maintain a strong quality par that has given them 7 #1 titles with many more to come. With a 1-2 titles a month scheduled for the next 3 months Gogii is actively looking for strong talent for PC, Wii and NDS development. Establishing Gogii in 2006, Gogii Games has since produced 20 products and 7 major hits. Ten titles are currently in development and scheduled for launch in 2008. Published titles are available in multiple formats including Casual Online, PC retail, Nintendo Wii, NDS, and Mobile Phones.
Formerly, Donovan owned Infiknowledge Inc., there he produced Gamefiesta and gathered the skill set required to understand the consumer side of casual gaming. In 2001, he sold the company to Traffix Inc (TRFX:NASDAQ) a publically traded marketing company. Prior to forming Infiknowledge, worked for ICG a promenade Agency that worked with Developers and Publishers for placement, M&A and licensing arrangements. Having spent over 15 years in the Video Game business Donovan has established a large number of relationships and contacts in multiple traditional and non-traditional channels for distribution and licensing.
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Luc Goguen
Executive Producer and Game Designer
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As Executive Producer and game designer, Luc Goguen oversees Gogii Games casual game portfolio, including overseeing game design and production. Prior to joining Gogii Games, Luc spent 7 years at Toybox Games where he produced his first casual game back in 2003(Ancient Tripeaks). Since then he’s produced over 30 fully published casual games including 20+ top 10 games and 7 Number 1 games(including Nanny Mania & Escape from Paradise). Before joining the casual game market Luc spent 4 years working in the PC retail market working on such games as “World Series of Poker” and a number of best selling combo game packs.
Favorite Game I’ve ever worked on:
2005 World Series of Poker(PC Retail)
Favorite Casual Game by another developer:
Alice Greenfingers - Miss Management
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Ryan Hannah
Producer
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As Producer, Ryan overseas Gogii’s art production with its team of in-house artists as well as offsite with its various contractors. Ryan also heads up production of Gogii’s Hunt and Find division with its overseas studio and hopes to produce 6 or more hunt and find titles each year. While at Gogii Games Ryan has produced 7 Top Ten games with 5 being #1 hits. Prior to joining Gogii Games, Ryan spent 3 years at Toybox Games developing 17 Causal games and 4 Retail titles.
Favorite Game I’ve ever worked on:
Ouba: The Great Journey
F.R.O.G.
Favorite Casual Game by another developer:
Insane Aquarium
Garden Defence
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Renaud Richard
Lead Programmer and Game Designer
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Renaud's main job as a programmer is to program games as a whole, and coordinate his tasks with the team of: artists, sound people, and production guys. Renaud plays a big role in the creative design process as well, notably when it comes to creating original game play and mechanics, and assisting in the production process. Prior to Gogii Games, Renaud spent 6 years working for Toybox Games. Three of those years were spent working in the retail business and the last 3 were spent developing casual games.
Favorite Game I’ve ever worked on:
Veggie Tales - Minnesota Cuke: We were two solid programmers on it sharing tasks, everything was well planned out, I missed working with C++.
Garden dreams: Love these types of games and I loved working on the AI and mechanics for the different friends you can unlock.
Favorite Casual Game by another developer:
Insane Aquarium - because it was the first casual game of its kind that I played, and I loved it
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Jeff Gallant
Game Developer and Programmer
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Jeff Gallant has been developing games in one form or another for the past 8 years. Jeff joined Gogii Games as a programmer in August of 2007 and has since developed two games (Escape The Museum and Hidden Secrets: The Nightmare). Prior to joining Gogii, Jeff worked as a senior developer at Spielo Gaming International, and also as a programmer at what would later become Toybox Games.
Favorite Game I’ve ever worked on:
Escape The Museum
Favorite Casual Game by another developer:
Zuma
Geometry Wars Evolved
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Matt Sullivan
Game Developer and Programmer
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As a game developer and programmer, Matt Sullivan spends most of his day looking at text files. Prior to joining Gogii Games, Matt spent 7 years at Toybox Games where he programmed his first casual game back in 2003(Ancient Tripeaks). Since then he’s coded over 10 fully published casual games including a number of top 10 games. Before joining the casual game market Matt spent 3 years developing web games and working in the PC retail market, on games such as “World Series of Poker” and “VeggieTales: Minnesota Cuke and the Coconut Apes” and a number of best selling combo game packs.
Favorite Game I’ve ever worked on:
VeggieTales: Minnesota Cuke and the Coconut Apes
Ouba: The Great Journey
Favorite Casual Game by another developer:
Portal
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